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Journal Article

Citation

Tyndiuk F, Lespinet-Najib V, Thomas G, N'Kaoua B, Schlick C, Claverie B. Eur. Rev. Appl. Psychol. 2007; 57(4): 225-236.

Affiliation

Laboratoire systèmes et transports (SeT), université de technologie Belfort-Montbéliard (UTBM), 90010 Belfort cedex, France; Institut de cognitique, université Victor-Segalen Bordeaux-II, 146, rue Léo-Saignat, 33076 Bordeaux cedex, France; LaBRI CNRS, INR

Copyright

(Copyright © 2007, Elsevier Publishing)

DOI

10.1016/j.erap.2006.05.003

PMID

unavailable

Abstract

The increase of virtual reality application and its use into new fields (training, entertainment and health) point up the difficulty for users to be efficient with this new technology. In order to understand these inter-individual differences, we have studied the impact of the task, the interface and the users' characteristics on this performance. For the task, we have focused on manipulation and driving tasks. For the interface, we have studied the impact of the screen size on the performance and finally with regard to the user, we have focused on the impact of working memory and spatial capacities on performance. Our results show a performance gain on large screen whatever the task. They show that the users' spatial capacities predicted the performance, particularly for the tasks realized on a small screen. We conclude that a large screen is a cognitive aid that permits a high level of performance.

Language: fr.



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