SAFETYLIT WEEKLY UPDATE

We compile citations and summaries of about 400 new articles every week.
RSS Feed

HELP: Tutorials | FAQ
CONTACT US: Contact info

Search Results

Journal Article

Citation

Kirsh SJ. Aggress. Violent Behav. 2003; 8(4): 377-389.

Copyright

(Copyright © 2003, Elsevier Publishing)

DOI

10.1016/S1359-1789(02)00056-3

PMID

unavailable

Abstract

Recent acts of extreme violence involving teens and associated links to violent video games have led to an increased interest in video game violence. Research suggests that violent video games influence aggressive behavior, aggressive affect, aggressive cognition, and physiological arousal. Anderson and Bushman [Annu. Rev. Psychol. 53 (2002) 27.] have posited a General Aggression Model (GAM) to explain the mechanism behind the link between violent video games and aggressive behavior. However, the influence of violent video games as a function of developmental changes across adolescence has yet to be addressed. The purpose of this review is to integrate the GAM with developmental changes that occur across adolescence.

NEW SEARCH


All SafetyLit records are available for automatic download to Zotero & Mendeley
Print