
@article{ref1,
title="Sadness, Suicide, and Their Association with Video Game and Internet Overuse among Teens: Results from the Youth Risk Behavior Survey 2007 and 2009",
journal="Suicide and life-threatening behavior",
year="2011",
author="Messias, Erick and Castro, Juan and Saini, Anil and Usman, Manzoor and Peeples, Dale",
volume="41",
number="3",
pages="307-315",
abstract="We investigated the association between excessive video game/Internet use and teen suicidality. Data were obtained from the 2007 and 2009 Youth Risk Behavior Survey (YRBS), a high school-based, nationally representative survey (N = 14,041 and N = 16,410, respectively). Teens who reported 5 hours or more of video games/Internet daily use, in the 2009 YRBS, had a significantly higher risk for sadness (adjusted and weighted odds ratio, 95% confidence interval = 2.1, 1.7-2.5), suicidal ideation (1.7, 1.3-2.1), and suicide planning (1.5, 1.1-1.9). The same pattern was found in the 2007 survey. These findings support an association between excessive video game and Internet use and risk for teen depression and suicidality.<p /> <p>Language: en</p>",
language="en",
issn="0363-0234",
doi="10.1111/j.1943-278X.2011.00030.x",
url="http://dx.doi.org/10.1111/j.1943-278X.2011.00030.x"
}