
@article{ref1,
title="How to ameliorate negative effects of violent video games on cooperation: Play it cooperatively in a team",
journal="Computers in human behavior",
year="2012",
author="Greitemeyer, Tobias and Traut-Mattausch, Eva and Osswald, Silvia",
volume="28",
number="4",
pages="1465-1470",
abstract="The present research tests the idea that playing a team-player video game in which players work together as teammates and assist each other in achieving a common goal ameliorates the negative effects of violent video game play on cooperative behavior. In fact, two studies revealed that, relative to a single-player mode, playing a cooperative team-player violent video game increased cooperation in a decision dilemma task. Importantly, cooperative behavior generalized across targets in that the decision dilemma was played with a partner who was not the video game play partner. Mediation analyses revealed that cooperative team-play promoted feelings of cohesion, which activated trust norms, which in turn increased cooperative behavior.  2012 Elsevier Ltd. All rights reserved.<p />",
language="",
issn="0747-5632",
doi="10.1016/j.chb.2012.03.009",
url="http://dx.doi.org/10.1016/j.chb.2012.03.009"
}