
@article{ref1,
title="Prediction of aerial-image motion blurs due to the flying vehicle dynamics and camera characteristics in a virtual environment",
journal="Proceedings of the Institution of Mechanical Engineers, Part G: Journal of aerospace engineering",
year="2013",
author="Atashgah, M. A. Amiri and Malaek, S. M. B.",
volume="227",
number="7",
pages="1055-1067",
abstract="This study presents comprehensive studies on practical means to predict aerial-image motion blurs due to the flying vehicle dynamics, including flying altitude; cruising speed; and angular velocities and finally installed camera characteristics; such as, frame rate and image size. The resulting predictions of blur values are in-turn used to generate blurry images to be fed as input data for later use in a de-blurring-in-the-loop of a Mono-simultaneous localization and mapping system. The whole process is coordinated by means of an integrated aerial virtual environment. The integrated aerial virtual environment consists of a three-dimensional graphical engine which could communicate with a full six-degrees of freedom aircraft dynamic simulator to precisely generate trajectories of the flying vehicle. Any accumulated real-time image taken by the camera installed on the aircraft during its mission considers the relevant vehicle states for necessary adjustments. We practically exploit C++, High-Level Shader Language, as well as JSBSim to expand the components of the package. Extensive case- studies show that the developed approach is quite effective in controlled environments.<p /> <p>Language: en</p>",
language="en",
issn="0954-4100",
doi="10.1177/0954410012450107",
url="http://dx.doi.org/10.1177/0954410012450107"
}