
@article{ref1,
title="Evidence-based guidelines for wise use of electronic games by children",
journal="Ergonomics",
year="2014",
author="Straker, Leon and Abbott, Rebecca and Collins, Rachel and Campbell, Amity",
volume="57",
number="4",
pages="471-489",
abstract="Electronic games (e-games) are widely used by children, often for substantial durations, yet to date there are no evidence-based guidelines regarding their use. The aim of this paper is to present guidelines for the wise use of e-games by children based on a narrative review of the research. This paper proposes a model of factors that influence child-e-games interaction. It summarises the evidence on positive and negative effects of use of e-games on physical activity and sedentary behaviour, cardio-metabolic health, musculoskeletal health, motor coordination, vision, cognitive development and psychosocial health. Available guidelines and the role of guidelines are discussed. Finally, this information is compiled into a clear set of evidence-based guidelines, about wise use of e-games by children, targeting children, parents, professionals and the e-game industry. These guidelines provide an accessible synthesis of available knowledge and pragmatic guidelines based on e-game specific evidence and related research.<p /> <p>Language: en</p>",
language="en",
issn="0014-0139",
doi="10.1080/00140139.2014.895856",
url="http://dx.doi.org/10.1080/00140139.2014.895856"
}