
@article{ref1,
title="Interactive gaming consoles reduced pain during acute minor burn rehabilitation: a randomized, pilot trial",
journal="Burns: journal of the International Society for Burn Injuries",
year="2015",
author="Parker, Matthew and Delahunty, Brett and Heberlein, Nicolas and Devenish, Neale and Wood, Fiona M. and Jackson, Teresa and Carter, Theresa and Edgar, Dale W.",
volume="42",
number="1",
pages="91-96",
abstract="INTRODUCTION: Interactive gaming consoles (IGCs) have been used successfully in rehabilitation settings as an adjunct to conventional exercise for restoring or maintaining active function and augmenting pharmacological analgesia. <br><br>AIM: The objective of this pilot study was to assess if adjunctive use of the Nintendo Wii IGC was of benefit to acute burn patients. <br><br>METHOD: This was a randomized, controlled trial. The intervention group received routine rehabilitation in addition to up to 5 days of twice daily, 20-30min of exercise using the Nintendo Wii IGC. The control group received routine rehabilitation exercise therapy. <br><br>RESULTS: A total of 22 subjects were recruited and randomized by location of burn to intervention and control groups. Pain scores were significantly improved in the intervention group (r(2)=1.18; 95%CI -0.584 to -0.298, p=0.019) as indicated by a 17% greater drop in the pre-post-study pain compared to controls. Fear avoidance and ROM measurements were not statistically different between the groups. <br><br>CONCLUSION: The Nintendo Wii IGC was associated with a greater reduction in pain, particularly in those with higher levels of pain at baseline.<p /> <p>Language: en</p>",
language="en",
issn="0305-4179",
doi="10.1016/j.burns.2015.06.022",
url="http://dx.doi.org/10.1016/j.burns.2015.06.022"
}