
@article{ref1,
title="Development of an exergame for urban-dwelling older adults with functional limitations: results and lessons learned",
journal="Progress in community health partnerships: research, education, and action",
year="2016",
author="Szanton, Sarah L. and Walker, Rachel K. and Lim, Jyong H. and Fisher, Laura and Zhan, Andong and Gitlin, Laura N. and Thorpe, Roland J. and Terzis, Andreas",
volume="10",
number="1",
pages="73-81",
abstract="BACKGROUND: Falls at home are common and potentially fatal for disabled older adults. To address this problem, we created an academic-community partnership involving disabled, urban-dwelling older adults and their families, the housing authority, a Tai Chi master, and a university.   Objectives: We conducted a pilot to assess safety, acceptability, and feasibility of a Wii-based exergame designed to increase disabled older adults' strength and balance.   Methods: A working prototype was developed and evaluated. Then, we piloted a refined version with 19 disabled urban-dwelling older adults.   Results: The program was enjoyable, feasible, and acceptable. Participants described multiple functional improvements. Of the 16 who completed at least three gaming sessions, average balance score increased 25% and gait speed increased 19%.   Conclusions: This pilot showed promising results for improving strength and balance in the home setting, and yielded valuable lessons about health technology development with community partners.<p /> <p>Language: en</p>",
language="en",
issn="1557-055X",
doi="10.1353/cpr.2016.0005",
url="http://dx.doi.org/10.1353/cpr.2016.0005"
}