
@article{ref1,
title="Convexity bias and perspective cues in the reverse-perspective illusion",
journal="i-Perception",
year="2016",
author="Dobias, Joshua J. and Papathomas, Thomas V. and Vlajnic, Vanja M.",
volume="7",
number="1",
pages="2041669516631698-2041669516631698",
abstract="The present experiment was designed to examine the roles of painted linear perspective cues, and the convexity bias that are known to influence human observers' perception of three-dimensional (3D) objects and scenes. Reverse-perspective stimuli were used to elicit a depth-inversion illusion, in which far points on the stimulus appear to be closer than near points and vice versa, with a 2 (Type of stimulus) × 2 (Fixation mark position) design. To study perspective, two types of stimuli were used: a version with painted linear perspective cues and a version with blank (unpainted) surfaces. To examine the role of convexity, two locations were used for the fixation mark: either in a locally convex or a locally concave part of each stimulus (painted and unpainted versions). <br><br>RESULTS indicated that the reverse-perspective illusion was stronger when the stimulus contained strong perspective cues and when observers fixated a locally concave region within the scene.<p /> <p>Language: en</p>",
language="en",
issn="2041-6695",
doi="10.1177/2041669516631698",
url="http://dx.doi.org/10.1177/2041669516631698"
}