
@article{ref1,
title="ICD-11 gaming disorder: needed and just in time or dangerous and much too early?",
journal="Journal of behavioral addictions",
year="2017",
author="van den Brink, Wim",
volume="6",
number="3",
pages="290-292",
abstract="In their debate contribution, Aarseth et al. (2016) strongly argue against the proposal of WHO ICD-11 (International Classification of Diseases, 11th revision) to include Gaming Disorder as a new diagnostic category emphasizing the fact that no consensus exists on the definition and the risk that gaming will be demonized and gamers stigmatized resulting in a tsunami of false positive referrals to treatment. In this commentary, it is argued that gaming is indeed just another relatively innocent recreational activity with only a small minority losing control resulting in gaming-related problems. It is also argued that - despite a lack of full consensus on the diagnostic criteria - there are clear indications that Gaming Disorder is a relevant clinical entity worldwide and that official recognition as a mental disorder is urgently needed to facilitate the further development, accessibility, and reimbursement of the treatment.<p /> <p>Language: en</p>",
language="en",
issn="2062-5871",
doi="10.1556/2006.6.2017.040",
url="http://dx.doi.org/10.1556/2006.6.2017.040"
}