
@article{ref1,
title="&quot;Is a game really a reason for people to die?&quot; Sentiment and thematic analysis of Twitter-based discourse on Indonesia soccer stampede",
journal="AIMS public health",
year="2023",
author="Ujah, Otobo I. and Ogbu, Chukwuemeka E. and Kirby, Russell S.",
volume="10",
number="4",
pages="739-754",
abstract="This study examined discourses related to an Indonesian soccer stadium stampede on 1st October 2022 using comments posted on Twitter. We conducted a lexicon-based sentiment analysis to identify the sentiments and emotions expressed in tweets and performed structural topic modeling to identify latent themes in the discourse. The majority of tweets (87.8%) expressed negative sentiments, while 8.2% and 4.0% of tweets expressed positive and neutral sentiments, respectively. The most common emotion expressed was fear (29.3%), followed by sadness and anger. Of the 19 themes identified, &quot;Deaths and mortality&quot; was the most prominent (15.1%), followed by &quot;family impact&quot;. The negative stampede discourse was related to public concerns such as &quot;vigil&quot; and &quot;calls for bans and suspension,&quot; while positive discourse focused more on the impact of the stampede. Public health institutions can leverage the volume and rapidity of social media to improve disaster prevention strategies.<p /> <p>Language: en</p>",
language="en",
issn="2327-8994",
doi="10.3934/publichealth.2023050",
url="http://dx.doi.org/10.3934/publichealth.2023050"
}