TY - JOUR PY - 2009// TI - The Effects of Frustration, Violence, and Trait Hostility After Playing a Video Game JO - Mass communication and society A1 - Williams, Kevin D. SP - 291 EP - 310 VL - 12 IS - 3 N2 - An experiment was conducted with 150 male college undergraduates playing different video games to investigate the impact of violent content, frustration with gameplay, and the interaction of those factors with aggressive personality (trait hostility). Results indicate that both violent content and frustration individually leads to greater scores on a state hostility scale, and the interaction of violent content and frustration leads to the highest scores on that scale. Results are discussed in terms of the Frustration-Aggression hypothesis and the General Aggression Model.

LA - SN - 1520-5436 UR - http://dx.doi.org/10.1080/15205430802461087 ID - ref1 ER -