TY - JOUR PY - 2017// TI - Experimental study about effectiveness of providing fun on driver behavior JO - Transactions of Society of Automotive Engineers of Japan A1 - Takada, Shota A1 - Hiraoka, Toshihiro A1 - Moriizumi, Shingo A1 - Saito, Akihiro A1 - Fujii, Toyokazu A1 - An, Sihyoung SP - 1315 EP - 1321 VL - 48 IS - 6 N2 - Our research goal is to provide "fun" for drivers as a reward for safe driving, and to encourage spontaneous safe driving. An expressway driving game, which encourages drivers to keep the speed limit spontaneously, was proposed in our previous study. The present manuscript discusses the effectiveness of the game on driver behavior by using dozens of normal drivers' data. The results revealed that many drivers felt fun for the game, and the game could provoke spontaneous behavioral change of keeping the speed limit.

Language: ja

LA - ja SN - 0287-8321 UR - http://dx.doi.org/10.11351/jsaeronbun.48.1315 ID - ref1 ER -