TY - JOUR PY - 2023// TI - Electroconvulsive therapy portrayal in contemporary video games JO - Frontiers in psychiatry A1 - Buday, Jozef A1 - Neumann, Miroslav A1 - Žaludová Heidingerová, Jana A1 - Mareš, Tadeáš A1 - Magyarová, Eva A1 - Thai Le, Hong A1 - Divácký, Daniel A1 - Jirečková, Gabriela A1 - Albrecht, Jakub A1 - Kališová, Lucie A1 - Pol, Marek A1 - Mahrík, Jakub A1 - Buday, Patrik A1 - Anders, Martin SP - e1336044 EP - e1336044 VL - 14 IS - N2 - Electroconvulsive therapy (ECT) is an important treatment modality in psychiatry, considered to be the most effective option for pharmaco-resistant affective and psychotic disorders. Despite its great efficacy, it still remains a rather controversial method, which hinders its full potential. It is feasible to say that in part, this controversy is caused by a largely negative image of ECT displayed through media. The depiction of ECT in movies has been studied and well documented in the past. The aim of our study was to provide an overview of how ECT is represented in video games - a form of media where ECT representation has been overlooked in scientific literature so far. As with movies, most of these portrayals are negative, depicting ECT as an obsolete, aggressive or torturous treatment method.

Language: en

LA - en SN - 1664-0640 UR - http://dx.doi.org/10.3389/fpsyt.2023.1336044 ID - ref1 ER -