SAFETYLIT WEEKLY UPDATE

We compile citations and summaries of about 400 new articles every week.
RSS Feed

HELP: Tutorials | FAQ
CONTACT US: Contact info

Search Results

Journal Article

Citation

Scott D. J. Psychol. 1995; 129(2): 121-132.

Affiliation

Psychology Department, Strathclyde University, Glasgow, Scotland.

Copyright

(Copyright © 1995, Informa - Taylor and Francis Group)

DOI

10.1080/00223980.1995.9914952

PMID

7760289

Abstract

Fueled by the media, the controversy over whether playing popular arcade/computer games increases aggressiveness has only been compounded by inconsistencies within empirical research. This experiment, conducted with university students in Scotland, was designed to explore some of these inconsistencies. Aggressiveness was manipulated as the independent variable. As dependent variables, the Buss-Durkee Hostility Inventory (Buss & Durkee, 1957) and the Eysenck Personality Questionnaire (EPQ; Eysenck & Eysenck, 1975) were used. There was no linear pattern in aggressive affect change across three games that contained varying levels of violence. Results are discussed in terms of the general lack of support for the commonly held view that playing aggressive computer games causes an individual to feel more aggressive.


Language: en

NEW SEARCH


All SafetyLit records are available for automatic download to Zotero & Mendeley
Print