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Journal Article

Citation

Corliss J. Games Cult. 2011; 6(1): 3-16.

Copyright

(Copyright © 2011, SAGE Publishing)

DOI

10.1177/1555412010377323

PMID

unavailable

Abstract

This introduction is a short survey of social science literature on video games. It is not meant as a comprehensive review. Instead its goal is to present some of the themes and questions that prompted us to bring the articles in this issue together. The essay begins by outlining some of the recent contributions from the social sciences to video game studies—with a particular emphasis on distinct forms of video game interactivity—and concludes with suggestions for possible future directions for this research.

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