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Journal Article

Citation

Freedman G, Flanagan M. Soc. Personal Psychol. Compass 2017; 11(12): e12368.

Copyright

(Copyright © 2017, Blackwell Publishing, Publisher John Wiley and Sons)

DOI

10.1111/spc3.12368

PMID

unavailable

Abstract

From football to the ultimatum game to chess to World of Warcraft, games have been used in social and personality psychology research for decades. Games are a unique and powerful method: They are engaging and have the potential to both manipulate and measure psychological constructs. In fact, researchers have used physical games, board games, behavioral economics games, and digital games to study a range of individual differences, interpersonal processes, and social cognitive processes. Furthermore, researchers have the opportunity to create their own games that can be targeted directly toward their topic of interest. Our review provides a primer for social and personality psychologists interested in using existing games or creating new games for their research as a method for understanding attitudes, behaviors, emotions, cognitions, and perceptions.


Language: en

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