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Journal Article

Citation

Shao R, Wang Y. Front. Psychol. 2019; 10: e384.

Affiliation

Research Institute of Moral Education, College of Psychology, Nanjing Normal University, Nanjing, China.

Copyright

(Copyright © 2019, Frontiers Research Foundation)

DOI

10.3389/fpsyg.2019.00384

PMID

30846962

PMCID

PMC6394371

Abstract

To assess the moderated mediation effect of normative beliefs about aggression and family environment on exposure to violent video games and adolescent aggression, the subjects self-reported their exposure to violent video games, family environment, normative beliefs about aggression, and aggressive behavior. The results showed that there was a significant positive correlation between exposure to violent video games and adolescent aggression; normative beliefs about aggression had a mediation effect on exposure to violent video games and adolescent aggression, while family environment moderated the first part of the mediation process. For individuals with a good family environment, exposure to violent video games had only a direct effect on aggression; however, for those with poor family environment, it had both direct and indirect effects mediated by normative beliefs about aggression. This moderated mediation model includes some notions of General Aggression Model (GAM) and Catalyst Model (CM), which helps shed light on the complex mechanism of violent video games influencing adolescent aggression.


Language: en

Keywords

aggression; family environment; moderated mediation effect; normative beliefs about aggression; violence video games

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