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Journal Article

Citation

Borrelli D, Greer BT. Anti-Traffick. Rev. 2021; 17: 154-160.

Copyright

(Copyright © 2021, Global Alliance Against Traffic in Women (GAATW))

DOI

10.14197/atr.2012211711

PMID

unavailable

Abstract

Digital gaming and virtual learning platforms have expanded the boundaries of experiential based anti-trafficking training. Virtual reality provides a technological mechanism for immersive storytelling through the simulation of a physical presence within an artefact using software and specialised hardware. The success of virtual-based immersive training is directly dependent on a series of factors, including realism, re-playability, and supplemental in-person training. This article describes the California Cybersecurity Institute's anti-trafficking immersion training programme, which advances beyond awareness education to test law enforcement and first responder-specific skills and biases. This multi-layered programme looks to incorporate all concepts of 'serious gaming' within law enforcement and humanitarian communication.

Keywords: Human trafficking;


Language: en

Keywords

anti-trafficking; anti-trafficking review; crime; gender; human rights; human trafficking; human trafficking journal; immigration; journal; labour rights; migration; prostitution; review; rights; sex work; trafficked persons; trafficking; trafficking in persons; transnational crime; women

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