SAFETYLIT WEEKLY UPDATE

We compile citations and summaries of about 400 new articles every week.
RSS Feed

HELP: Tutorials | FAQ
CONTACT US: Contact info

Search Results

Journal Article

Citation

Bavelier D, Green CS, Pouget A, Schrater P. Annu. Rev. Neurosci. 2012; 35: 391-416.

Affiliation

Department of Psychology and Education Sciences, University of Geneva, 1211 Geneva 4, Switzerland. daphne@bcs.rochester.edu

Copyright

(Copyright © 2012, Annual Reviews)

DOI

10.1146/annurev-neuro-060909-152832

PMID

22715883

Abstract

The ability of the human brain to learn is exceptional. Yet, learning is typically quite specific to the exact task used during training, a limiting factor for practical applications such as rehabilitation, workforce training, or education. The possibility of identifying training regimens that have a broad enough impact to transfer to a variety of tasks is thus highly appealing. This work reviews how complex training environments such as action video game play may actually foster brain plasticity and learning. This enhanced learning capacity, termed learning to learn, is considered in light of its computational requirements and putative neural mechanisms.


Language: en

NEW SEARCH


All SafetyLit records are available for automatic download to Zotero & Mendeley
Print